Andries “Andy” van Dam’s (1938 – ) work focuses on interactive media, from computer graphics to hypermedia, particularly for educational purposes. He is a leader in work on electronic books with interactive illustrations.
Also a star educator in the field of computer graphics, Van Dam helped write the industry standard instructional textbook in computer graphics, Computer Graphics: Principles and Practice, with James D. Foley, Steven K. Feiner, and J. F. Hughes. He is a member of the National Academy of Engineering, has received the ACM SIGGRAPH Steven Anson Coons Award for Outstanding Creative Contributions to Computer Graphics in 1991 and is a member of the SIGGRAPH Academy.
Andries van Dam has taught a remarkable number of students who have gone on to successful careers, especially as chairs of computer science departments. He is much appreciated by his students and colleagues like me for his intensity, emotional connectedness, and professional generosity. His devotion to 3D technology and user interfaces led to the highly influential book, Fundamentals of Interactive Computer Graphics, written with James Foley in 1980, with later editions in English and other languages. He’s also rightly proud of his five-decade-long effort on hypertext/hypermedia systems. – Ben Shneiderman
- Ph.D., University of Pennsylvania (1966)
- M.S., University of Pennsylvania (1963)
- B.S. in Engineering, Swarthmore College (1960)
- Microsoft Research Technical Advisory Board (1991 – 2006)
- Chairman, Computing Research Association (1985 – 1987)
- Co-Founder and innaugural chair, Department of Computer Science, Brown University (1979 – 1985)
- Co-Founder ACM SIGGRAPH (1967)
- Faculty, Brown University (1965 – Present)